LAN ETS returns to school

A real institution for 20 years, the largest Lan Party from this corner of the continent it finally reopened its Ethernet ports last weekend. More than a thousand gamers on PC and consoles have passed through the doors of the École de Technologie Supérieure, two years after the Palais des Congrès.

Featured image: Lan ETS

With 819 players on PC and around 240 entrants to console tournaments, it was an announced full house for student club LAN ETS. A success that has become commonplace over the years, but which nevertheless surprised the LAN team, according to Carl Cordova, one of the main architects of the event. The first wave of tickets sold out in about twenty minutes and the second in six. Suffice it to say that the table was set for this great video game party. Of course, the medical break will certainly have galvanized the troops, but there is probably another reason: the return to origins within the walls of the ETS, where the legend was born.

LAN ETS aims at the community

After three years at Place Bonaventure, and two at the Palais des Congrès, this resumption of activities therefore took place with a sharp turn. Of course, the uncertainties of our time favored this decision, but there was also a will on the part of the management. “For the twentieth anniversary, it’s also a good way to celebrate the event, for people who have never experienced the atmosphere of Lan Party”Explains Carl Cordova. “It’s really a more welcoming and comfortable event, (…) that’s what feelingto be at the house we wanted to visit this year ”. A sense of community that perhaps he had a little lost over the years and the scale that the LAN has taken, which was close to 4,000 participants in 2020.

The perpetual rotation of students at the helm also weighed, complete with “fresh blood” in the team this year. “There is a lot of knowledge transfer to be done and a lot of things to learn for newcomers,” justifies the team veteran.

This twentieth edition therefore intended to do things with simplicity. Some traditional animations obviously took place on the small LAN stage, with the indestructible Mouton on the microphone, and even some segments of Quebec streamers to entertain the crowd. As in the last editions that took place at the ETS, there were only a handful of stands, most of which came from the various LAN partners. The heart of the event was obviously the tournaments.

Photo credit: Alban Quénoi

Cegeps in school

Here too we have slightly reduced the sail area. Essentials like League of Legends and CSGO were there, as was Rocket League and, for the first time on LAN, Valorant. Console players were able to battle on Super Smash Bros. Melee and Ultimate, Street Fighter V and Guilty Gear: Strive. Less popular games, however, were eligible for online tournaments on the weekends leading up to the event, namely Starcraft 2, Dota 2, and Rainbow Six: Siege. Something to please almost everyone and with prizes totaling $ 24,000. The pure production aspect may have been missing in some aspects, mainly in the live shows which have been kept to the bare essentials, without even a small shot of the auditorium and stage where the tournament finals took place.

New this year, the partnership with the Rocket League Quebec (RLQC) facility for tournament administration, rather than the usual team of volunteers. If the LAN ETS has already appealed to other expert fighting game communities, we think in particular of Smash, it was a first success on Rocket League, whose level of play has been stratospheric this year. A road to explore according to Carl Cordova.

On the participant side, a fairly significant trend has been noted, with the increase in CEGEP teams and schools that have invested in electronic sports. Thetford, Saint-Hyacinthe, Édouard-Montpetit or even Chicoutimi, the list is long and illustrates recent developments in competitive amateur communities. We really come to wonder why ÉTS management is always so hesitant about the LAN’s tightness, while the fact that its bays are filled with potential future students has never been more obvious.

Even the most traditional esports organizations have not been excluded. It was especially Valors who stood out this weekend, with wins over CSGO and Rocket League, as well as a 3rd place in Valorant.

lan et lan party

Photo credit: Alban Quénoi

After this anniversary edition, the question remains in which direction ETS LAN will turn. Maintain this community spirit or return to expansion as in the past? “It is an opportunity for members to decide. They are an incredible team. Whatever the decision, it will be the right one for the LAN. There is a lot of potential in ETS, but it will be up to the team to see it ”.

competition podiums:

League of Legends :

  1. Apex Gigachad
  2. Lyteskin
  3. Apex life support

CSGO:

  1. Values
  2. VitaPLUR plasma rubber
  3. Skilled exports

Missile League:

  1. Values
  2. Brioche bread
  3. Farmville

To evaluate:

  1. Synergy
  2. Skilled exports
  3. Values

Super Smash Bros. Ultimate:

  1. Armadillo
  2. Fly
  3. Z

Super Smash Bros. melee:

  1. Lunar twilight
  2. NMFC
  3. Manticore

Street Fighter V:

  1. Chunat1on
  2. FluxWaveZ
  3. Patrick J

Guilty Equipment: Strive:

  1. Test your luck
  2. audio ambition
  3. Cyan

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